Multiverse Game development
Ever wanted to develop a Massive Multiplayer Online Game (MMOG)? But didn't have the resources, man power or money to develop the engine and all the framework!?
Well, now you can with Multiverse.
Multiverse provides, framework, examples, protocol. All you need to get started.
You get a server, client and some tools, to help with models.
It's developed in Java (server), C# (client), supports plugins and scripts in Python, Java or C# to evolve or customize it.
The wiki and forums are very helpful. So if your into indie game development, check it out!
From Multiverse.net site
The Multiverse Solution
Multiverse's unique technology platform will change the economics of virtual world development by empowering independent game developers to create high-quality, Massively Multiplayer Online Games (MMOGs) and non-game virtual worlds for less money and in less time than ever before. Multiverse solves the prohibitive challenges of game creation by providing developers with a comprehensive, pre-coded client-server infrastructure and tools, a wide range of free content--including a complete game for modification--and a built-in market of consumers. The Multiverse Network will give video game players a single program--the Multiverse Client--that lets them play all of the MMOGs and visit all of the non-game virtual worlds built on the Multiverse platform.
For the first time, indie developers will have the opportunity to create the virtual worlds they've been dreaming about. And many of these new worlds will attract players who are completely ignored by today’s MMOG publishers.
This is the start of a revolution.